Legal Battle Over Locally Not-Produced Duke Nukem Forever Now Names Plano's GearBox

Categories: Biz, News
dukenukemforever.jpg
The only thing that'll take longer than the development of Duke Nukem Forever is the lawsuit is created after the game never showed.
Long story short for those without short- or long-term memories: After Garland-based video game developer Apogee Software/3D Realms took forever developing and never delivering Duke Nukem Forever (12 years, to be precise), the company funding the project -- Take-Two Interactive Software Inc., responsible for Grand Theft Auto and the millions that went into the project -- sued the locals; Take-Two wants, among other things, the source code for the game. But that was two months ago, and the story's gotten crazy complicated since then, with complaints and counter-complaints flying from all directions.

But the latest revelation's an interesting one that also concerns a major local game creator -- Gearbox Software, so happens, straight outta Plano. ShackNews, which has been keeping tabs on the story that'll probably turn into a movie starring Jim Sturgess, reveals that in court docs filed by Take-Two, the company happened to mention that Gearbox is also working on a Duke Nukem sequel -- Duke Begins, ironic. But, see Apogee insists the game's been canceled, and that Take-Two couldn't nuke the game, the result of a deal between Take-Two and Apogee dating back to '07, without its permission. To which Take-Two replies: Unh-unh and no way, respectively.

In a related story, GearBox appears to have 13 job openings. So hop to, genius.

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